OpenGL font rendering took a nose dive... On Windows 10 Pro 64-bit en-US with nVidia GTX 750ti GPU Version: 6.1.0.0.alpha1+ (x64) Build ID: 4c5b4752786ae2c174cd8fa8aa42b27a0994f34a CPU threads: 8; OS: Windows 10.0; UI render: default; TinderBox: Win-x86_64@42, Branch:master, Time: 2018-05-08_23:43:34 Locale: en-US (en_US); Calc: group
Created attachment 141992 [details] LO Start Center with OpenGL enabled With Default rendering no issues. With OpenGL rendering, big chunks of text across the UI are not rendered readable...
salfont.cxx and winlayout.cxx were both just poked in these... https://gerrit.libreoffice.org/#/c/47408/ https://gerrit.libreoffice.org/#/c/47279/
Repro Version: 6.1.0.0.alpha1+ Build ID: ecf50fe71596c3edba8ce437481ab80ae1cd8935 CPU threads: 4; OS: Windows 10.0; UI render: GL; TinderBox: Win-x86@42, Branch:master, Time: 2018-05-07_23:52:08 Locale: en-US (es_ES); Calc: group
DriverVersion: 21.20.16.4550 DriverDate: 11-11-2016 DeviceID: PCI\VEN_8086&DEV_5916&SUBSYS_380117AA&REV_02 AdapterVendorID: 0x8086 AdapterDeviceID: 0x5916 AdapterSubsysID: 0x380117aa DeviceKey: System\CurrentControlSet\Control\Video\{8CD6695F-B514-11E7-B258-B5AD865BD680}\0000 DeviceString: Intel(R) HD Graphics 620
Regression it works for me: Version: 6.0.4.2 (x64) Build ID: 9b0d9b32d5dcda91d2f1a96dc04c645c450872bf CPU threads: 4; OS: Windows 10.0; UI render: GL; Locale: es-ES (es_ES); Calc: group
bibisected from TB42 dailies https://cgit.freedesktop.org/libreoffice/core/log/?qt=range&q=08441d466dd70c203a519a133aaf1a5997adbbd3..c6cf2320d2a464594e759289c34796538d31f02b the commits from comment 2 seem likely
https://gerrit.libreoffice.org/#/c/54046/
Khaled Hosny committed a patch related to this issue. It has been pushed to "master": http://cgit.freedesktop.org/libreoffice/core/commit/?id=c5f8a296fcfc08f8ac441cb8300a7565caa50b53 tdf#117517: Fix OpenGL text rendering on Windows It will be available in 6.1.0. The patch should be included in the daily builds available at http://dev-builds.libreoffice.org/daily/ in the next 24-48 hours. More information about daily builds can be found at: http://wiki.documentfoundation.org/Testing_Daily_Builds Affected users are encouraged to test the fix and report feedback.
@Khaled, * OpenGL rendering font selection restored on Windows 10 Pro 64-bit en-US with nVidia GTX 750ti (driver 23.21.13.9135) Version: 6.1.0.0.alpha1+ (x64) Build ID: c5f8a296fcfc08f8ac441cb8300a7565caa50b53 CPU threads: 8; OS: Windows 10.0; UI render: GL; TinderBox: Win-x86_64@42, Branch:master, Time: 2018-05-10_01:41:43 Locale: en-US (en_US); Calc: group https://gerrit.libreoffice.org/gitweb?p=core.git&a=log&h=c5f8a296fcfc08f8ac441cb8300a7565caa50b53 Handling of OpenSymbol font seems a little off (in both OpenGL and Default GDI rendering) in the sm Formula editor. As initially composed the different nodes seem misplaced or wrong size--but a zoom in/out seems to clear things. Like composing the nodes gets wrong metric to start. Other than that no I noted no other text glitches during a quick run through the UI and documents in each module. Looks good, thanks! => FIXED
Jan-Marek Glogowski committed a patch related to this issue. It has been pushed to "master": http://cgit.freedesktop.org/libreoffice/core/commit/?id=ca4e75d694a5fb41a1c800146319aa6ba34d8bab Revert "tdf#117517: Fix OpenGL text rendering on Windows" It will be available in 6.2.0. The patch should be included in the daily builds available at http://dev-builds.libreoffice.org/daily/ in the next 24-48 hours. More information about daily builds can be found at: http://wiki.documentfoundation.org/Testing_Daily_Builds Affected users are encouraged to test the fix and report feedback.