I want to see where my shape has glue-points. I know of two ways to do this: 1. Enter the Glue-Point edit mode 2. Draw a new connector or start moving an end of an existing connector, and bring it close to the shape I want to be able to see the glue-points without doing any of those two. Why? 1. I don't intend to edit glue-points, so I shouldn't have to interrupt my workflow by going into glue-point edit mode. 2. I shouldn't have to create an object I don't intend to use just for this purpose. (I was thing that perhaps the holding-down of some key or key combination while a shape is selected could expose its glue-points. Say, a long Ctrl within Shift. BUt this is bikeshedding.)
(In reply to Eyal Rozenberg from comment #0) > I want to be able to see the glue-points without doing any of those two. Why? I don't get the use case. What object may have a so complex gluepoint structure that you need to know whether the object / a connector can be used at all - because while connecting it does show the glue points.