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Bug 98680 - GPU font rasterization ...
Summary: GPU font rasterization ...
Status: NEW
Alias: None
Product: LibreOffice
Classification: Unclassified
Component: graphics stack (show other bugs)
(earliest affected) rc
Hardware: All All
: medium normal
Assignee: Not Assigned
Depends on:
Blocks: Font-Rendering VCL-OpenGL
  Show dependency treegraph
Reported: 2016-03-15 11:49 UTC by Michael Meeks
Modified: 2018-11-12 03:41 UTC (History)
2 users (show)

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Description Michael Meeks 2016-03-15 11:49:14 UTC
Ideally we should rasterize glyphs on the GPU not the CPU. This would have several benefits including speedups, clear-type-ifying, and particularly sub-pixel glyph positioning giving better layout of tiny text.

Ideally we could get consistent sub-pixel glyph positions from harfbuzz as/when we move to that for shaping; and get something rather beautiful here.
Comment 1 Johnny_M 2017-05-13 20:20:34 UTC
Has this been implemented in the meantime? (E.g., bug 107090 talks of GPU rendering of text. Although I might be mixing things up.)

As for tiny text rendering issues, just for info: another, tangential, improvement is described in the bug 103322, with its other possible manifestations such as bug 88991 and its companions. Bug 71732 comment 14 summarizes the current state after the move to Harfbuzz.
Comment 2 QA Administrators 2018-11-12 03:41:40 UTC
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