With 'default' rendering mode. The Draw 'Color Bar' is rock solid, but the Color picker dialog across the UI flickers badly on mouse pointer movement between swatches. No issue with OpenGL rendering. =-testing-= On Windows 10 Home 64-bit en-US with Version: 6.4.0.0.alpha0+ (x86) Build ID: 99971d009e9c96d1d47aec14ecfbfeaa06dc140d CPU threads: 4; OS: Windows 10.0; UI render: default; VCL: win; TinderBox: Win-x86@42, Branch:master, Time: 2019-06-18_03:59:27 Locale: en-US (en_US); UI-Language: en-US Calc: threaded
confirm in Version: 6.4.0.0.alpha0+ (x64) Build ID: b59a691d2f6b0d1b94ec68fa01768325e4a34dc9 CPU threads: 4; OS: Windows 10.0; UI render: default; VCL: win; TinderBox: Win-x86_64@42, Branch:master, Time: 2019-06-17_23:52:41 Locale: ru-RU (ru_RU); UI-Language: en-US Calc: threaded this color picker flickers in SideBar in Draw and in formatting toolbar in Writer too And Color bar (now it's in View->Color Bar) in Draw fickers also for me
regards the Draw 'Color bar' /me embarrassed, if using the scroll bar or actually clicking to change a color swatch the 'Color bar' flickers. Weird because mouse over does have an action (i.e. popping out tooltip with color) but it does not seem to refresh elements on the toolbar. A pick or using the scrollbar to reposition does, and flickers.
Also reproduced in Version: 6.4.0.0.alpha0+ Build ID: a294457eb95e60028539b6783abac78b56561fe2 CPU threads: 4; OS: Linux 4.15; UI render: default; VCL: x11; Locale: ca-ES (ca_ES.UTF-8); UI-Language: en-US Calc: threaded
Regression introduced by: https://cgit.freedesktop.org/libreoffice/core/commit/?id=8ea1bdce62880448a42bcc4a283308bdccebb2cf author Mike Kaganski <mike.kaganski@collabora.com> 2018-11-22 15:20:16 +0300 committer Mike Kaganski <mike.kaganski@collabora.com> 2018-11-23 08:37:34 +0100 commit 8ea1bdce62880448a42bcc4a283308bdccebb2cf (patch) tree e89467d05de015374553dde1b7615dd4a18fda44 parent f23aa1a51cb1beea4ebe3a61ba0c9b3abd844fd9 (diff) Get rid of ValueSet's internal VirtualDevice, draw to RenderContext This improves support for Online HiDPI scenarios. Bisected with: bibisect-linux64-6.3 Adding Cc: to Mike Kaganski
*** Bug 126283 has been marked as a duplicate of this bug. ***
it seems other UI components are affected. Increasing severity towards 6.3 release...
@Miklos, if you have a moment, could you please take a look at this issue? I tried to fixed it like we fix other similar bugs ( bug 126321 or bug 127676 ) but it didn't work...
*** Bug 128546 has been marked as a duplicate of this bug. ***
*** Bug 128726 has been marked as a duplicate of this bug. ***
*** Bug 129066 has been marked as a duplicate of this bug. ***
*** Bug 132804 has been marked as a duplicate of this bug. ***
*** Bug 135145 has been marked as a duplicate of this bug. ***
This looks to be corrected at the 7.0.0 release. I'd not noticed working mostly with Skia rendering recently. Still present 6.4.5, but WFM at least as of: Version: 7.0.0.0.beta2 (x64) Build ID: 1c213561a365b5666167321de68c9977500c9612 CPU threads: 4; OS: Windows 10.0 Build 18363; UI render: default; VCL: win Locale: en-US (en_US); UI: en-US Calc: threaded But if anyone wants to reverse bibisect, might apply to other RenderContext bug 91488 / Flickering-UI bug 112889 BZ issues.